This was made for a small game jam with the theme of reflection! I started late and didn't get to implement everything I wanted to but it still turned out as a fun prototype. I might build on this in the future, but god does it need refactoring.

I hope you enjoy my silly game about fighting your emotions - er, one emotion (as of now). Have fun!

CONTROLS:

WASD : MOVE
LEFT-CLICK:  SHOOT
SPACE: DODGE

CREDIT:

Bad Explosion (Sound / Image) - Toby Fox

Download

Download
egodeath_patch.zip 24 MB
Download
egodeath.zip 23 MB
Download
godot_project.zip 740 kB

Comments

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Hey, you did a great job!

You did a great job with the overall style, I know it's simple art but it's quirky and fun to look at, seriously. The general mechanics worked great, I just think they may need some minor fine tuning, but I won't go into that. Mainly I would say that there are moments where it feels a bit unfair, but in the end I was able to beat the game, so it ended up being like a little puzzle anyhow, figuring out the safest approach, rather than purely gaining skill. so that's also valid.

I really loved the attention put into the variety of mechanics, and the various boss states. It all communicated pretty clearly for what it is. The projectiles are well implemented and are kind of inspiring me to try something similar. Wonderful.

A secondary visual or audio indicator that lets the user know when hits are being registered might be nice, so the user doesn't necessarily need to scan the hp bar each time they try to hit but the enemy is in a protected state. I did realize the rectangle was a protected state pretty quickly, but later in the final phase he is in a 2nd protected state that I didn't think was active.

I didn't utilize the Dodge mechanic once because I only noticed it existed when I returned to this page. Haha. Users never read instructions :P Maybe I would have felt the game was fair had I known that :P

I would have really appreciated an autofire option as this kind of gameplay can flare up pain in my wrists.

Altogether this is a really impressive prototype, you should feel proud. I had fun playing this. Thank you for making it!